Search Results: Returned 14 Results, Displaying Titles 1 - 14
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-- Two thousand ninety-five2006, c1995., 5.0; Ages 3-6, Puffin Books Call No: G SCI Availability:1 of 1 At Your Library Series Title: Time warp trio Volume: 5Summary Note: While on a field trip to New York's Museum of Natural History, Joe, Sam, and Fred travel one hundred years into the future, where they encounter robots, anti-gravity disks, and their own grandchildren.
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[2018], Ages 4-8, Random House Call No: PB JOH Edition: First edition. Availability:0 of 1 At Your Library Summary Note: "A giraffe struggles to feel comfortable with his neck"--.
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2006, c1992., Ages 3-6, Puffin Call No: G SCI Availability:1 of 1 At Your Library Series Title: Time warp trio Volume: 3Summary Note: Time travelers Joe, Sam, and Fred find themselves in the rowdy Wild West of, meeting cowboys and friendly Indian chiefs.
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c1998., 3.9; Ages 4-8, Distributed by Random House, : Distributed by Random House Call No: PB SEU Edition: 1st ed. Availability:1 of 1 At Your Library Summary Note: The students of Diffendoofer School celebrate their unusual teachers and curriculum, including Miss Fribble who teaches laughing, Miss Bonkers who teaches frogs to dance, and Mr. Katz who builds robotic rats.
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-- It is all Greek to me2004, c1999., 4.0; Ages 3-6, Puffin Books Call No: G SCI Availability:1 of 1 At Your Library Series Title: Time warp trio Volume: 8Summary Note: As they are about to go on stage, Joe, Fred, and Sam are transported back to the time of Zeus and the other gods in Greek mythology, who, strangely enough, behave much as the characters in the trio's class play.
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2006, c1991., 5.1; Ages 3-6, Puffin Call No: G SCI Availability:1 of 1 At Your Library Series Title: Time warp trio Volume: 1Summary Note: Joe, Fred, and Sam are sent back in time by a magic book, and find themselves face-to-face with giants, dragons, wizards, and the Knights of the Round Table.
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2007, c1991., 4.0; Ages 3-6, Puffin Call No: G SCI Availability:1 of 1 At Your Library Series Title: Time warp trio Volume: 2Summary Note: Once again, three friends are sent back in time by a magic book and find themselves prisoners of the evil pirate Blackbeard.
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By Smith, Lane[2023]., Ages 3-7; Grades K-1, Random House Studio Call No: PB SMI Edition: First edition. Availability:1 of 1 At Your Library Summary Note: "Stickler is a woodland creature who reminds us to appreciate the everyday wonders we often ignore"--
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1992., 3.9; Ages 4-8, Viking Call No: PB SCI Availability:1 of 1 At Your Library Summary Note: Madcap revisions of familiar fairy tales.
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2006, c1998., 4.8; Ages 3-6, Puffin Books Call No: G SCI Availability:1 of 1 At Your Library Series Title: Time warp trio Volume: 7Summary Note: At the beginning of summer vacation Joe, Sam, and Fred find themselves trapped inside their summer reading list, involved in a battle between good and evil characters from well-known children's books.
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-- True story of the three little pigs1989., 2.5; Ages 4-8, Viking Call No: PB SCI Availability:1 of 1 At Your Library Summary Note: The wolf gives his own outlandish version of what really happened when he tangled with the three little pigs.
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2004, c1996., Ages 3-6, Puffin Books Call No: G SCI Availability:1 of 1 At Your Library Series Title: Time warp trio Volume: 6Summary Note: Sam, Joe, and Fred finish their school project on ancient Egypt without using their magical time travel book, but when Joe's sister Anna plays with it and travels to the land of pyramids, they must follow her back in time to bring her back to 1996.
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2006, c2002., Ages 3-6, Puffin Call No: G SCI Availability:1 of 1 At Your Library Series Title: Time warp trio Volume: 12Summary Note: Sam says the word "Thursday" one too many times next to the magic book and lands himself, Joe, and Fred in 1000 A.D. Vinland, narrowly escaping a Viking blitz and setting off on a voyage to Greenland with Leif Eriksson.
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2006, c1993., Ages 3-6, Puffin Books Call No: G SCI Availability:1 of 1 At Your Library Series Title: Time warp trio Volume: 4Summary Note: Joe, Sam, and Fred, the Time Warp Trio, find themselves in the middle of an adventure in prehistoric times, where cave art is a form of graffiti and "rock" music takes on a whole new meaning.